
Public Slots | |
| void | seek_finished () |
| void | audiodevice_client_removed (Client *) |
| void | audiodevice_started () |
| void | audiodevice_params_changed () |
| void | set_gain (float gain) |
| void | set_transport_pos (TimeRef location) |
| float | get_gain () const |
| void | set_temp_follow_state (bool state) |
| Command * | next_skip_pos () |
| Command * | prev_skip_pos () |
| Command * | start_transport () |
| Command * | set_recordable () |
| Command * | set_recordable_and_start_transport () |
| Command * | work_next_edge () |
| Command * | work_previous_edge () |
| Command * | toggle_snap () |
| Command * | toggle_solo () |
| Command * | toggle_mute () |
| Command * | toggle_arm () |
| Command * | set_editing_mode () |
| Command * | set_effects_mode () |
Signals | |
| void | trackRemoved (Track *) |
| void | trackAdded (Track *) |
| void | hzoomChanged () |
| void | transportStarted () |
| void | transportStopped () |
| void | workingPosChanged () |
| void | transportPosSet () |
| void | firstVisibleFrameChanged () |
| void | lastFramePositionChanged () |
| void | seekStart () |
| void | snapChanged () |
| void | tempFollowChanged (bool state) |
| void | propertyChanged () |
| void | setCursorAtEdge () |
| void | masterGainChanged () |
| void | modeChanged () |
| void | recordingStateChanged () |
| void | prepareRecording () |
Friends | |
| class | AudioClipManager |
| class | TimeLine |
A Sheet processes each Track, and mixes the result into it's Master Out AudioBus. Sheet connects it's Client to the AudioDevice, to become part of audio processing chain. The connection is instantiated by Project, who owns the Sheet objects.
1.5.5